🎨 refactor to use easier permission api

This commit is contained in:
Flam3rboy 2021-04-27 07:04:01 +02:00
parent d153bca88f
commit 0eb6c994ae
4 changed files with 43 additions and 51 deletions

14
package-lock.json generated
View File

@ -10,7 +10,7 @@
"hasInstallScript": true,
"license": "ISC",
"dependencies": {
"@fosscord/server-util": "^1.0.7",
"@fosscord/server-util": "^1.0.8",
"@types/jest": "^26.0.22",
"bcrypt": "^5.0.0",
"body-parser": "^1.19.0",
@ -529,9 +529,9 @@
}
},
"node_modules/@fosscord/server-util": {
"version": "1.0.7",
"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.7.tgz",
"integrity": "sha512-3vBPCt+lwMS7wk+iRvv+V8qBSnEdNifpPxX97Lfjje/TSWI17Kg29y3BmcGJRC5TwIHTLFtgpNLmZmruhv7ziQ==",
"version": "1.0.8",
"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.8.tgz",
"integrity": "sha512-VfdjodBIdDZMyOJ8gZ4LmCQ7aENuPfcOUq2Vs8JOTwF2pYO/Z2yTsJcgZHLLqpMkhikBs8hW2XePEsxNNq3VwQ==",
"dependencies": {
"@types/jsonwebtoken": "^8.5.0",
"@types/mongoose-autopopulate": "^0.10.1",
@ -12688,9 +12688,9 @@
}
},
"@fosscord/server-util": {
"version": "1.0.7",
"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.7.tgz",
"integrity": "sha512-3vBPCt+lwMS7wk+iRvv+V8qBSnEdNifpPxX97Lfjje/TSWI17Kg29y3BmcGJRC5TwIHTLFtgpNLmZmruhv7ziQ==",
"version": "1.0.8",
"resolved": "https://registry.npmjs.org/@fosscord/server-util/-/server-util-1.0.8.tgz",
"integrity": "sha512-VfdjodBIdDZMyOJ8gZ4LmCQ7aENuPfcOUq2Vs8JOTwF2pYO/Z2yTsJcgZHLLqpMkhikBs8hW2XePEsxNNq3VwQ==",
"requires": {
"@types/jsonwebtoken": "^8.5.0",
"@types/mongoose-autopopulate": "^0.10.1",

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@ -31,7 +31,7 @@
},
"homepage": "https://github.com/fosscord/fosscord-api#readme",
"dependencies": {
"@fosscord/server-util": "^1.0.7",
"@fosscord/server-util": "^1.0.8",
"@types/jest": "^26.0.22",
"bcrypt": "^5.0.0",
"body-parser": "^1.19.0",

View File

@ -57,18 +57,9 @@ router.get("/", async (req, res) => {
if (!limit) limit = 50;
var halfLimit = Math.floor(limit / 2);
if ([ChannelType.GUILD_VOICE, ChannelType.GUILD_CATEGORY, ChannelType.GUILD_STORE].includes(channel.type))
throw new HTTPError("Not a text channel");
if (channel.guild_id) {
const permissions = await getPermission(req.user_id, channel.guild_id, channel_id, { channel });
permissions.hasThrow("VIEW_CHANNEL");
if (!permissions.has("READ_MESSAGE_HISTORY")) return res.json([]);
} else if (channel.recipients) {
// group/dm channel
if (!channel.recipients.includes(req.user_id)) throw new HTTPError("You don't have permission to view this channel", 401);
}
const permissions = await getPermission(req.user_id, channel.guild_id, channel_id, { channel });
permissions.hasThrow("VIEW_CHANNEL");
if (!permissions.has("READ_MESSAGE_HISTORY")) return res.json([]);
var query: Query<MessageDocument[], MessageDocument>;
if (after) query = MessageModel.find({ channel_id, id: { $gt: after } });
@ -105,15 +96,12 @@ router.post("/", check(MessageCreateSchema), async (req, res) => {
if (!channel) throw new HTTPError("Channel not found", 404);
// TODO: are tts messages allowed in dm channels? should permission be checked?
if (channel.guild_id) {
const permissions = await getPermission(req.user_id, channel.guild_id, channel_id, { channel });
permissions.hasThrow("SEND_MESSAGES");
if (body.tts) permissions.hasThrow("SEND_TTS_MESSAGES");
if (body.message_reference) {
permissions.hasThrow("READ_MESSAGE_HISTORY");
if (body.message_reference.guild_id !== channel.guild_id)
throw new HTTPError("You can only reference messages from this guild");
}
const permissions = await getPermission(req.user_id, channel.guild_id, channel_id, { channel });
permissions.hasThrow("SEND_MESSAGES");
if (body.tts) permissions.hasThrow("SEND_TTS_MESSAGES");
if (body.message_reference) {
permissions.hasThrow("READ_MESSAGE_HISTORY");
if (body.message_reference.guild_id !== channel.guild_id) throw new HTTPError("You can only reference messages from this guild");
}
if (body.message_reference) {
@ -124,7 +112,7 @@ router.post("/", check(MessageCreateSchema), async (req, res) => {
const embeds = [];
if (body.embed) embeds.push(body.embed);
// TODO: check and put all in body in it
// TODO: check and put it all in the body
const message: Message = {
id: Snowflake.generate(),
channel_id,
@ -144,8 +132,7 @@ router.post("/", check(MessageCreateSchema), async (req, res) => {
pinned: false,
};
const doc = await new MessageModel(message).populate({ path: "member", select: PublicMemberProjection }).save();
const data = toObject(doc);
const data = toObject(await new MessageModel(message).populate({ path: "member", select: PublicMemberProjection }).save());
await emitEvent({ event: "MESSAGE_CREATE", channel_id, data, guild_id: channel.guild_id } as MessageCreateEvent);

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@ -1,37 +1,42 @@
import { ChannelModel, getPermission, MessageModel, toObject } from "@fosscord/server-util";
import { Router, Request, Response } from "express";
import Config from "../../../util/Config"
import Config from "../../../util/Config";
import { HTTPError } from "lambert-server";
const router: Router = Router();
// TODO: auto throw error if findOne doesn't find anything
router.put("/:message_id", async (req: Request, res: Response) => {
const { channel_id, message_id } = req.params;
const channel = await ChannelModel.findOne({ id: channel_id }).exec()
if (!channel) throw new HTTPError("Channel not found", 404)
const permission = await getPermission(req.user_id, channel.guild_id, channel_id)
permission.hasThrow("VIEW_CHANNEL")
permission.hasThrow("MANAGE_MESSAGES")
const { channel_id, message_id } = req.params;
const channel = await ChannelModel.findOne({ id: channel_id }).exec();
if (!channel) throw new HTTPError("Channel not found", 404);
const permission = await getPermission(req.user_id, channel.guild_id, channel_id);
permission.hasThrow("VIEW_CHANNEL");
const pinned_count = await MessageModel.count({ channel_id, pinned: true }).exec()
const { maxPins } = Config.get().limits.channel
if (pinned_count >= maxPins) throw new HTTPError("Max pin count reached: " + maxPins)
// * in dm channels anyone can pin messages -> only check for guilds
if (channel.guild_id) permission.hasThrow("MANAGE_MESSAGES");
await MessageModel.updateOne({ id: message_id }, { pinned: true }).exec()
const pinned_count = await MessageModel.count({ channel_id, pinned: true }).exec();
const { maxPins } = Config.get().limits.channel;
if (pinned_count >= maxPins) throw new HTTPError("Max pin count reached: " + maxPins);
res.sendStatus(204)
await MessageModel.updateOne({ id: message_id }, { pinned: true }).exec();
res.sendStatus(204);
});
router.get("/", async (req: Request, res: Response) => {
const { channel_id } = req.params;
const { channel_id } = req.params;
const channel = await ChannelModel.findOne({ id: channel_id }).exec()
if (!channel) throw new HTTPError("Channel not found", 404)
const permission = await getPermission(req.user_id, channel.guild_id, channel_id)
permission.hasThrow("VIEW_CHANNEL")
const channel = await ChannelModel.findOne({ id: channel_id }).exec();
if (!channel) throw new HTTPError("Channel not found", 404);
const permission = await getPermission(req.user_id, channel.guild_id, channel_id);
permission.hasThrow("VIEW_CHANNEL");
let pins = await MessageModel.find({ channel_id: channel_id, pinned: true }).exec()
let pins = await MessageModel.find({ channel_id: channel_id, pinned: true }).exec();
res.send(toObject(pins))
res.send(toObject(pins));
});
export default router;