MongooseCache resubscription

This commit is contained in:
notsapinho 2021-04-08 11:40:57 -03:00
parent f3f11adb38
commit 953d7bd3d2
2 changed files with 175 additions and 159 deletions

View File

@ -20,6 +20,7 @@
"lambert-db": "^1.1.8",
"lambert-server": "^1.1.7",
"missing-native-js-functions": "^1.2.3",
"mongoose-autopopulate": "^0.12.3",
"node-fetch": "^2.6.1",
"typescript": "^4.2.3",
"uuid": "^8.3.2",
@ -27,6 +28,7 @@
},
"devDependencies": {
"@types/jsonwebtoken": "^8.5.0",
"@types/mongoose-autopopulate": "^0.10.1",
"@types/uuid": "^8.3.0",
"@types/ws": "^7.4.0"
}

View File

@ -12,174 +12,188 @@ import WebSocket from "../util/WebSocket";
// https://discord.com/developers/docs/topics/gateway#sharding
export async function setupListener(this: WebSocket) {
const user = await UserModel.findOne({ id: this.user_id }).lean().exec();
var guilds = user.guilds;
const shard_count = 10n;
const shard_id = 0n;
const user = await UserModel.findOne({ id: this.user_id }).lean().exec();
var guilds = user.guilds;
const shard_count = 10n;
const shard_id = 0n;
if (shard_count) {
guilds = user.guilds.filter((x) => (BigInt(x) >> 22n) % shard_count === shard_id);
}
if (shard_count) {
guilds = user.guilds.filter((x) => (BigInt(x) >> 22n) % shard_count === shard_id);
}
const eventStream = new MongooseCache(
db.collection("events"),
[
{
$match: {
$or: [{ "fullDocument.guild_id": { $in: guilds } }, { "fullDocument.user_id": this.user_id }],
},
},
],
{ onlyEvents: true }
);
await eventStream.init();
eventStream.on("insert", dispatch.bind(this));
const eventStream = new MongooseCache(
db.collection("events"),
[
{
$match: {
$or: [{ "fullDocument.guild_id": { $in: guilds } }, { "fullDocument.user_id": user.id }]
}
}
],
{
onlyEvents: true
}
);
this.once("close", () => eventStream.destroy());
await eventStream.init();
eventStream.on("insert", async (document) => {
dispatch.call(this, document);
const newUser = await UserModel.findOne({ id: user.id }).lean().exec();
var newGuilds = user.guilds;
if (shard_count) {
newGuilds = user.guilds.filter((x) => (BigInt(x) >> 22n) % shard_count === shard_id);
}
eventStream.changeStream([{ $match: { $or: [{ "fullDocument.guild_id": { $in: newGuilds } }, { "fullDocument.user_id": newUser.id }] } }]);
});
this.once("close", () => eventStream.destroy());
}
export async function dispatch(this: WebSocket, document: Event) {
var permission = new Permissions("ADMINISTRATOR"); // default permission for dms
console.log("event", document);
var permission = new Permissions("ADMINISTRATOR"); // default permission for dms
console.log("event", document);
if (document.guild_id) {
if (!this.intents.has("GUILDS")) return;
const channel_id = document.channel_id || document.data?.channel_id;
permission = await getPermission(this.user_id, document.guild_id, channel_id);
}
if (document.guild_id) {
if (!this.intents.has("GUILDS")) return;
const channel_id = document.channel_id || document.data?.channel_id;
permission = await getPermission(this.user_id, document.guild_id, channel_id);
}
// check intents: https://discord.com/developers/docs/topics/gateway#gateway-intents
switch (document.event) {
case "GUILD_CREATE":
case "GUILD_DELETE":
case "GUILD_UPDATE":
case "GUILD_ROLE_CREATE":
case "GUILD_ROLE_UPDATE":
case "GUILD_ROLE_DELETE":
case "CHANNEL_CREATE":
case "CHANNEL_DELETE":
case "CHANNEL_UPDATE":
// gets sent if GUILDS intent is set (already checked in if document.guild_id)
break;
case "GUILD_INTEGRATIONS_UPDATE":
if (!this.intents.has("GUILD_INTEGRATIONS")) return;
break;
case "WEBHOOKS_UPDATE":
if (!this.intents.has("GUILD_WEBHOOKS")) return;
break;
case "GUILD_EMOJI_UPDATE":
if (!this.intents.has("GUILD_EMOJIS")) return;
break;
// only send them, if the user subscribed for this part of the member list, or is a bot
case "GUILD_MEMBER_ADD":
case "GUILD_MEMBER_REMOVE":
case "GUILD_MEMBER_UPDATE":
if (!this.intents.has("GUILD_MEMBERS")) return;
break;
case "VOICE_STATE_UPDATE":
if (!this.intents.has("GUILD_VOICE_STATES")) return;
break;
case "GUILD_BAN_ADD":
case "GUILD_BAN_REMOVE":
if (!this.intents.has("GUILD_BANS")) return;
break;
case "INVITE_CREATE":
case "INVITE_DELETE":
if (!this.intents.has("GUILD_INVITES")) return;
case "PRESENCE_UPDATE":
if (!this.intents.has("GUILD_PRESENCES")) return;
break;
case "MESSAGE_CREATE":
case "MESSAGE_DELETE":
case "MESSAGE_DELETE_BULK":
case "MESSAGE_UPDATE":
case "CHANNEL_PINS_UPDATE":
if (!this.intents.has("GUILD_MESSAGES") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGES") && !document.guild_id) return;
break;
case "MESSAGE_REACTION_ADD":
case "MESSAGE_REACTION_REMOVE":
case "MESSAGE_REACTION_REMOVE_ALL":
case "MESSAGE_REACTION_REMOVE_EMOJI":
if (!this.intents.has("GUILD_MESSAGE_REACTIONS") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGE_REACTIONS") && !document.guild_id) return;
break;
// check intents: https://discord.com/developers/docs/topics/gateway#gateway-intents
switch (document.event) {
case "GUILD_CREATE":
case "GUILD_DELETE":
case "GUILD_UPDATE":
case "GUILD_ROLE_CREATE":
case "GUILD_ROLE_UPDATE":
case "GUILD_ROLE_DELETE":
case "CHANNEL_CREATE":
case "CHANNEL_DELETE":
case "CHANNEL_UPDATE":
// gets sent if GUILDS intent is set (already checked in if document.guild_id)
break;
case "GUILD_INTEGRATIONS_UPDATE":
if (!this.intents.has("GUILD_INTEGRATIONS")) return;
break;
case "WEBHOOKS_UPDATE":
if (!this.intents.has("GUILD_WEBHOOKS")) return;
break;
case "GUILD_EMOJI_UPDATE":
if (!this.intents.has("GUILD_EMOJIS")) return;
break;
// only send them, if the user subscribed for this part of the member list, or is a bot
case "GUILD_MEMBER_ADD":
case "GUILD_MEMBER_REMOVE":
case "GUILD_MEMBER_UPDATE":
if (!this.intents.has("GUILD_MEMBERS")) return;
break;
case "VOICE_STATE_UPDATE":
if (!this.intents.has("GUILD_VOICE_STATES")) return;
break;
case "GUILD_BAN_ADD":
case "GUILD_BAN_REMOVE":
if (!this.intents.has("GUILD_BANS")) return;
break;
case "INVITE_CREATE":
case "INVITE_DELETE":
if (!this.intents.has("GUILD_INVITES")) return;
case "PRESENCE_UPDATE":
if (!this.intents.has("GUILD_PRESENCES")) return;
break;
case "MESSAGE_CREATE":
case "MESSAGE_DELETE":
case "MESSAGE_DELETE_BULK":
case "MESSAGE_UPDATE":
case "CHANNEL_PINS_UPDATE":
if (!this.intents.has("GUILD_MESSAGES") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGES") && !document.guild_id) return;
break;
case "MESSAGE_REACTION_ADD":
case "MESSAGE_REACTION_REMOVE":
case "MESSAGE_REACTION_REMOVE_ALL":
case "MESSAGE_REACTION_REMOVE_EMOJI":
if (!this.intents.has("GUILD_MESSAGE_REACTIONS") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGE_REACTIONS") && !document.guild_id) return;
break;
case "TYPING_START":
if (!this.intents.has("GUILD_MESSAGE_TYPING") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGE_TYPING") && !document.guild_id) return;
break;
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
case "APPLICATION_COMMAND_UPDATE":
default:
// Any events not defined in an intent are considered "passthrough" and will always be sent to you.
break;
}
case "TYPING_START":
if (!this.intents.has("GUILD_MESSAGE_TYPING") && document.guild_id) return;
if (!this.intents.has("DIRECT_MESSAGE_TYPING") && !document.guild_id) return;
break;
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
case "APPLICATION_COMMAND_UPDATE":
default:
// Any events not defined in an intent are considered "passthrough" and will always be sent to you.
break;
}
// check permissions
switch (document.event) {
case "GUILD_INTEGRATIONS_UPDATE":
if (!permission.has("MANAGE_GUILD")) return;
break;
case "WEBHOOKS_UPDATE":
if (!permission.has("MANAGE_WEBHOOKS")) return;
break;
case "GUILD_MEMBER_ADD":
case "GUILD_MEMBER_REMOVE":
case "GUILD_MEMBER_UPDATE":
// only send them, if the user subscribed for this part of the member list, or is a bot
break;
case "GUILD_BAN_ADD":
case "GUILD_BAN_REMOVE":
if (!permission.has("BAN_MEMBERS")) break;
break;
case "INVITE_CREATE":
case "INVITE_DELETE":
if (!permission.has("MANAGE_GUILD")) break;
case "PRESENCE_UPDATE":
break;
case "VOICE_STATE_UPDATE":
case "MESSAGE_CREATE":
case "MESSAGE_DELETE":
case "MESSAGE_DELETE_BULK":
case "MESSAGE_UPDATE":
case "CHANNEL_PINS_UPDATE":
case "MESSAGE_REACTION_ADD":
case "MESSAGE_REACTION_REMOVE":
case "MESSAGE_REACTION_REMOVE_ALL":
case "MESSAGE_REACTION_REMOVE_EMOJI":
case "TYPING_START":
// only gets send if the user is alowed to view the current channel
if (!permission.has("VIEW_CHANNEL")) return;
break;
case "GUILD_CREATE":
case "GUILD_DELETE":
case "GUILD_UPDATE":
case "GUILD_ROLE_CREATE":
case "GUILD_ROLE_UPDATE":
case "GUILD_ROLE_DELETE":
case "CHANNEL_CREATE":
case "CHANNEL_DELETE":
case "CHANNEL_UPDATE":
case "GUILD_EMOJI_UPDATE":
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
case "APPLICATION_COMMAND_UPDATE":
default:
// always gets sent
// Any events not defined in an intent are considered "passthrough" and will always be sent
break;
}
// check permissions
switch (document.event) {
case "GUILD_INTEGRATIONS_UPDATE":
if (!permission.has("MANAGE_GUILD")) return;
break;
case "WEBHOOKS_UPDATE":
if (!permission.has("MANAGE_WEBHOOKS")) return;
break;
case "GUILD_MEMBER_ADD":
case "GUILD_MEMBER_REMOVE":
case "GUILD_MEMBER_UPDATE":
// only send them, if the user subscribed for this part of the member list, or is a bot
break;
case "GUILD_BAN_ADD":
case "GUILD_BAN_REMOVE":
if (!permission.has("BAN_MEMBERS")) break;
break;
case "INVITE_CREATE":
case "INVITE_DELETE":
if (!permission.has("MANAGE_GUILD")) break;
case "PRESENCE_UPDATE":
break;
case "VOICE_STATE_UPDATE":
case "MESSAGE_CREATE":
case "MESSAGE_DELETE":
case "MESSAGE_DELETE_BULK":
case "MESSAGE_UPDATE":
case "CHANNEL_PINS_UPDATE":
case "MESSAGE_REACTION_ADD":
case "MESSAGE_REACTION_REMOVE":
case "MESSAGE_REACTION_REMOVE_ALL":
case "MESSAGE_REACTION_REMOVE_EMOJI":
case "TYPING_START":
// only gets send if the user is alowed to view the current channel
if (!permission.has("VIEW_CHANNEL")) return;
break;
case "GUILD_CREATE":
case "GUILD_DELETE":
case "GUILD_UPDATE":
case "GUILD_ROLE_CREATE":
case "GUILD_ROLE_UPDATE":
case "GUILD_ROLE_DELETE":
case "CHANNEL_CREATE":
case "CHANNEL_DELETE":
case "CHANNEL_UPDATE":
case "GUILD_EMOJI_UPDATE":
case "READY": // will be sent by the gateway
case "USER_UPDATE":
case "APPLICATION_COMMAND_CREATE":
case "APPLICATION_COMMAND_DELETE":
case "APPLICATION_COMMAND_UPDATE":
default:
// always gets sent
// Any events not defined in an intent are considered "passthrough" and will always be sent
break;
}
return Send(this, {
op: OPCODES.Dispatch,
t: document.event,
d: document.data,
s: this.sequence++,
});
return Send(this, {
op: OPCODES.Dispatch,
t: document.event,
d: document.data,
s: this.sequence++
});
}