import { Request, Response, Router } from "express"; import { ChannelModel, EmojiModel, getPermission, GuildDeleteEvent, GuildModel, GuildUpdateEvent, InviteModel, MemberModel, MessageModel, RoleModel, toObject, UserModel } from "@fosscord/server-util"; import { HTTPError } from "lambert-server"; import { GuildUpdateSchema } from "../../../schema/Guild"; import { emitEvent } from "../../../util/Event"; import { check } from "../../../util/instanceOf"; import { handleFile } from "../../../util/cdn"; import "missing-native-js-functions"; const router = Router(); router.get("/", async (req: Request, res: Response) => { const { guild_id } = req.params; const guild = await GuildModel.findOne({ id: guild_id }) .populate({ path: "joined_at", match: { id: req.user_id } }) .exec(); const member = await MemberModel.exists({ guild_id: guild_id, id: req.user_id }); if (!member) throw new HTTPError("You are not a member of the guild you are trying to access", 401); return res.json(guild); }); router.patch("/", check(GuildUpdateSchema), async (req: Request, res: Response) => { const body = req.body as GuildUpdateSchema; const { guild_id } = req.params; // TODO: guild update check image const perms = await getPermission(req.user_id, guild_id); perms.hasThrow("MANAGE_GUILD"); body.icon = await handleFile("icons", body.icon); body.banner = await handleFile("banners", body.banner); const guild = await GuildModel.findOneAndUpdate({ id: guild_id }, body) .populate({ path: "joined_at", match: { id: req.user_id } }) .exec(); const data = toObject(guild); emitEvent({ event: "GUILD_UPDATE", data: data, guild_id } as GuildUpdateEvent); return res.json(data); }); export default router;