
* Add script to automatically add license to each file * Add license preamble to each file. * Fix existing preamble detection breaking due to line endings. Git :( * Prevent license from being added to code with other licenses
62 lines
2.0 KiB
TypeScript
62 lines
2.0 KiB
TypeScript
/*
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Fosscord: A FOSS re-implementation and extension of the Discord.com backend.
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Copyright (C) 2023 Fosscord and Fosscord Contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { CLOSECODES, Payload, WebSocket } from "@fosscord/gateway";
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import { Tuple } from "lambert-server";
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import OPCodeHandlers from "../opcodes";
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import { VoiceOPCodes } from "../util";
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const PayloadSchema = {
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op: Number,
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$d: new Tuple(Object, Number), // or number for heartbeat sequence
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$s: Number,
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$t: String,
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};
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export async function onMessage(this: WebSocket, buffer: Buffer) {
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try {
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var data: Payload = JSON.parse(buffer.toString());
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if (data.op !== VoiceOPCodes.IDENTIFY && !this.user_id)
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return this.close(CLOSECODES.Not_authenticated);
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// @ts-ignore
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const OPCodeHandler = OPCodeHandlers[data.op];
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if (!OPCodeHandler) {
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// @ts-ignore
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console.error("[WebRTC] Unkown opcode " + VoiceOPCodes[data.op]);
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// TODO: if all opcodes are implemented comment this out:
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// this.close(CloseCodes.Unknown_opcode);
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return;
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}
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if (
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![VoiceOPCodes.HEARTBEAT, VoiceOPCodes.SPEAKING].includes(
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data.op as VoiceOPCodes,
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)
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) {
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// @ts-ignore
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console.log("[WebRTC] Opcode " + VoiceOPCodes[data.op]);
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}
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return await OPCodeHandler.call(this, data);
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} catch (error) {
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console.error("[WebRTC] error", error);
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// if (!this.CLOSED && this.CLOSING) return this.close(CloseCodes.Unknown_error);
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}
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}
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