84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
#include "mongoStub.hpp"
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mongoStub::mongoStub() {
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if (this->client) {
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this->db = client["fosscord"];
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if (this->db) {
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this->col = db["events"];
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} else {
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std::cout << "db not found";
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exit(-1);
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}
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} else {
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std::cout << "Client couldn't be initialized";
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exit(-1);
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}
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}
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// Too slow for my liking
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std::vector<mongoStub::mongoMessage> mongoStub::getNewMessages(
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mongocxx::change_stream* colCs) {
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std::vector<mongoStub::mongoMessage> retVec;
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for (auto&& event : *colCs) {
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mongoStub::mongoMessage returnValue;
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std::cout << bsoncxx::to_json(event) << std::endl;
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// Only listen to insert events (to avoid "precondition failed: data"
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// exception)
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if (event["operationType"].get_utf8().value.to_string() != "insert") {
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continue;
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}
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std::string evName = event["fullDocument"]["event"].get_utf8().value.to_string();
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if(evName.substr(0, 7)=="VSERVER"){ continue; } //Ignore the event if it's been emited by a voice server
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if (evName == "UDP_CONNECTION") {
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handleUdpRequest(
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event["fullDocument"]["data"]["d"]["address"].get_utf8().value.to_string(),
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event["fullDocument"]["data"]["d"]["port"].get_int32().value,
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event["fullDocument"]["data"]["d"]["mode"].get_utf8().value.to_string()
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);
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} else if (evName == "VOICE_REQUEST") {
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//TODO
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continue;
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}
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returnValue.eventName = evName;
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retVec.push_back(returnValue);
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}
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return retVec;
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}
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void mongoStub::handleUdpRequest(std::string address, int port, std::string mode) {
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using bsoncxx::builder::basic::kvp;
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using bsoncxx::builder::basic::sub_array;
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using bsoncxx::builder::basic::sub_document;
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auto builder = bsoncxx::builder::basic::document{};
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//Handle UDP socket stuff (later tho)
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builder.append(kvp("event", "VSERVER_UDP_RESPONSE"));
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builder.append(kvp("op", "4"));
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builder.append(kvp("d", [](sub_document subdoc) {
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subdoc.append(kvp("mode", "CRYPT_MODE")),
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subdoc.append(kvp("secret_key", [](sub_array subarr) {
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subarr.append(1, 2, 3, 5); // HOW DO I GEN A SKEY?
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}));
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}));
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bsoncxx::stdx::optional<mongocxx::result::insert_one> r= col.insert_one(builder.view());
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}
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void mongoStub::handleVoiceRequest() {
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//Is this really needed? idk
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} |