2021-05-22 17:40:10 +02:00

58 lines
1.6 KiB
TypeScript

import { Request, Response, Router } from "express";
import {
ChannelModel,
EmojiModel,
getPermission,
GuildDeleteEvent,
GuildModel,
GuildUpdateEvent,
InviteModel,
MemberModel,
MessageModel,
RoleModel,
toObject,
UserModel
} from "@fosscord/server-util";
import { HTTPError } from "lambert-server";
import { GuildUpdateSchema } from "../../../schema/Guild";
import { emitEvent } from "../../../util/Event";
import { check } from "../../../util/instanceOf";
import "missing-native-js-functions";
const router = Router();
router.get("/", async (req: Request, res: Response) => {
const { guild_id } = req.params;
const guild = await GuildModel.findOne({ id: guild_id })
.populate({ path: "joined_at", match: { id: req.user_id } })
.exec();
if (!guild) throw new HTTPError("Guild does not exist", 404);
const member = await MemberModel.exists({ guild_id: guild_id, id: req.user_id });
if (!member) throw new HTTPError("You are not a member of the guild you are trying to access", 401);
return res.json(guild);
});
router.patch("/", check(GuildUpdateSchema), async (req: Request, res: Response) => {
const body = req.body as GuildUpdateSchema;
const { guild_id } = req.params;
// TODO: guild update check image
const perms = await getPermission(req.user_id, guild_id);
perms.hasThrow("MANAGE_GUILD");
const guild = await GuildModel.findOneAndUpdate({ id: guild_id }, body)
.populate({ path: "joined_at", match: { id: req.user_id } })
.exec();
const data = toObject(guild);
emitEvent({ event: "GUILD_UPDATE", data: data, guild_id } as GuildUpdateEvent);
return res.send(data);
});
export default router;