@ -69,10 +69,6 @@ def mainLoop():
wall_buffer.append(gPlayer.cPos)
if event.key == pygame.K_F5:
save_level(level)
if event.key == pygame.K_F9:
# TODO: @bedohswe make open file dialog
# open_level(path)
pass
keys = pygame.key.get_pressed()
if keys[pygame.K_d]:
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