Make speed changable via engine events.

This commit is contained in:
bʰedoh₂ swé 2024-04-08 19:55:18 +05:00
parent 28868e5451
commit 457f0b9fa0
3 changed files with 12 additions and 8 deletions

View File

@ -3,6 +3,5 @@ from cmath import exp
I = complex(0,1)
WHITE = (255,255,255)
BLACK = (0,0,0)
OFFSET = 0.0078125
ROT = cNorm(exp(deg2rad(2)*I))
IROT = 1/ROT

View File

@ -1,6 +1,6 @@
import pygame
from engineevents import EngineEvent
from constants import ROT, IROT, OFFSET, I
from constants import ROT, IROT, I
from gyro import GyroVector, MobiusDist
from levels import open_level, save_level, make_wall
from alert import Alert
@ -69,11 +69,11 @@ def defaultcontrols():
if keys[pygame.K_a]:
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate(IROT), tsArguments=("gPlayer",)))
if keys[pygame.K_q]:
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(OFFSET * args[0].cRot*I, 1)), tsArguments=("gPlayer",)))
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(args[1] * args[0].cRot*I, 1)), tsArguments=("gPlayer",'offset')))
if keys[pygame.K_e]:
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(OFFSET * args[0].cRot*I, 1)), tsArguments=("gPlayer",)))
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(args[1] * args[0].cRot*I, 1)), tsArguments=("gPlayer",'offset')))
if keys[pygame.K_w]:
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(OFFSET * args[0].cRot , 1)), tsArguments=("gPlayer",)))
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(args[1] * args[0].cRot , 1)), tsArguments=("gPlayer",'offset')))
if keys[pygame.K_s]:
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(OFFSET * args[0].cRot , 1)), tsArguments=("gPlayer",)))
aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(args[1] * args[0].cRot , 1)), tsArguments=("gPlayer",'offset')))
return aoEngineEvents

View File

@ -9,7 +9,7 @@ import pygame
import pygame.freetype
from gyro import GyroVector, Poincare2Klein
from constants import I, WHITE, BLACK, IROT, ROT, OFFSET
from constants import I, WHITE, BLACK, IROT, ROT
from draw import draw, DrawnSegment
from alert import Alert
from engineevents import EngineEvent, EngineEventProcessingError
@ -36,6 +36,7 @@ def nonzerocap(n):
def mainLoop():
offset = 0.0078125
sky = (127,127,255)
ground = (102, 51, 0)
bCap = True
@ -74,6 +75,7 @@ def mainLoop():
nonlocal sky
nonlocal ground
nonlocal iDistScale
nonlocal offset
state = {
'bCap': bCap,
'bCont': bCont,
@ -88,7 +90,8 @@ def mainLoop():
'level': level,
'sky': sky,
'ground': ground,
'iDistScale': iDistScale
'iDistScale': iDistScale,
'offset': offset
}
for i in aoEngineEvents:
if i.sVariableToModify == "bCap":
@ -113,6 +116,8 @@ def mainLoop():
level = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "iDistScale":
iDistScale = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "offset":
offset = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify is None:
i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
else: