From 4d7a95545b8299c737e2bcf3de41396dbc56a069 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?b=CA=B0edoh=E2=82=82=20sw=C3=A9?= Date: Thu, 4 Apr 2024 22:02:44 +0500 Subject: [PATCH] Fix the minimap. --- main.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/main.py b/main.py index bb9f892..71446bd 100755 --- a/main.py +++ b/main.py @@ -133,9 +133,11 @@ def mainLoop(): display.blit(cPos_surf, (0, fps_surf.get_height())) display.blit(cRot_surf, (0, fps_surf.get_height() + fontSize)) for i in level: - a = complex(Poincare2Klein(MobiusAdd(i.pointA,-gPlayer.cPos))) - b = complex(Poincare2Klein(MobiusAdd(i.pointB,-gPlayer.cPos))) + a = complex(Poincare2Klein(i.pointA)) + b = complex(Poincare2Klein(i.pointB)) pygame.draw.line(display, WHITE, (a.real * 100 + 100, (a.imag * 100 + 200)), (b.real * 100 + 100, (b.imag * 100 + 200))) + c = complex(Poincare2Klein(gPlayer.cPos)) + pygame.draw.rect(display, WHITE, (c.real * 100 + 95, (c.imag * 100 + 195), 10, 10)) pygame.display.update()