Merge pull request 'feat(ui); cPos, cRot with normal sizes, position' (#1) from n3tael/p3he:main into main
Reviewed-on: #1
This commit is contained in:
commit
753022bfb3
9
main.py
9
main.py
@ -8,7 +8,6 @@ import pygame.freetype
|
||||
from gyro import *
|
||||
from lines import *
|
||||
|
||||
|
||||
def deg2rad(rA): return rA/180*PI
|
||||
|
||||
I = complex256(complex(0,1))
|
||||
@ -75,7 +74,7 @@ def cap(rN):
|
||||
def mainLoop():
|
||||
gPlayer = GyroVector(0,1)
|
||||
display = pygame.display.set_mode((1280,720))
|
||||
font = pygame.freetype.Font(None,24)
|
||||
font = pygame.freetype.Font(None,18)
|
||||
while True:
|
||||
framestart = time_ns()
|
||||
|
||||
@ -103,8 +102,10 @@ def mainLoop():
|
||||
for i in drawn:
|
||||
pygame.draw.rect(display,i.color, (n,360 - (cap(i.height) * 360),10,cap(i.height) * 1000))
|
||||
n += 8
|
||||
font.render_to(display, (20, 150), str(gPlayer.cPos), (0, 0, 0))
|
||||
font.render_to(display, (20, 250), str(gPlayer.cRot), (0, 0, 0))
|
||||
|
||||
font.render_to(display, (8, 8), "cPos: " + str(gPlayer.cPos), (255, 255, 255), (0, 0, 0))
|
||||
font.render_to(display, (8, 26), "cRot: " + str(gPlayer.cRot), (255, 255, 255), (0, 0, 0))
|
||||
|
||||
pygame.display.update()
|
||||
|
||||
frameend = time_ns()
|
||||
|
Loading…
Reference in New Issue
Block a user