feat(ui): cPos, cRot with normal sizes, position, background
This commit is contained in:
parent
d6e5cf9b5d
commit
ac9509acac
13
main.py
13
main.py
@ -2,25 +2,24 @@
|
|||||||
|
|
||||||
from time import time_ns, sleep
|
from time import time_ns, sleep
|
||||||
from cmath import exp
|
from cmath import exp
|
||||||
|
import math
|
||||||
import pygame
|
import pygame
|
||||||
import pygame.freetype
|
import pygame.freetype
|
||||||
from gyro import *
|
from gyro import *
|
||||||
from lines import *
|
from lines import *
|
||||||
|
|
||||||
|
|
||||||
def deg2rad(rA): return rA/180*PI
|
def deg2rad(rA): return rA/180*PI
|
||||||
|
|
||||||
I = complex(0,1)
|
I = complex(0,1)
|
||||||
WHITE = (255,255,255)
|
WHITE = (255,255,255)
|
||||||
BLACK = (0,0,0)
|
BLACK = (0,0,0)
|
||||||
OFFSET = 0.015625
|
OFFSET = 0.015625
|
||||||
PI = 3.14159265358979323846264338327
|
PI = math.pi
|
||||||
ROT = cNorm(exp(deg2rad(2)*I))
|
ROT = cNorm(exp(deg2rad(2)*I))
|
||||||
IROT = 1/ROT
|
IROT = 1/ROT
|
||||||
F = 5 * 10**7
|
F = 5 * 10**7
|
||||||
F_ = 10**9
|
F_ = 10**9
|
||||||
|
|
||||||
|
|
||||||
class Segment:
|
class Segment:
|
||||||
def __init__(self,bA,cA,cB,trColor):
|
def __init__(self,bA,cA,cB,trColor):
|
||||||
self.isFinite = bA
|
self.isFinite = bA
|
||||||
@ -70,7 +69,7 @@ def cap(rN):
|
|||||||
def mainLoop():
|
def mainLoop():
|
||||||
gPlayer = GyroVector(0,1)
|
gPlayer = GyroVector(0,1)
|
||||||
display = pygame.display.set_mode((1280,720))
|
display = pygame.display.set_mode((1280,720))
|
||||||
font = pygame.freetype.Font(None,24)
|
font = pygame.freetype.Font(None,18)
|
||||||
while True:
|
while True:
|
||||||
framestart = time_ns()
|
framestart = time_ns()
|
||||||
|
|
||||||
@ -96,8 +95,10 @@ def mainLoop():
|
|||||||
for i in drawn:
|
for i in drawn:
|
||||||
pygame.draw.rect(display,i.color, (n,360 - (cap(i.height) * 500),10,cap(i.height) * 1000))
|
pygame.draw.rect(display,i.color, (n,360 - (cap(i.height) * 500),10,cap(i.height) * 1000))
|
||||||
n += 2
|
n += 2
|
||||||
font.render_to(display, (20, 150), str(gPlayer.cPos), (0, 0, 0))
|
|
||||||
font.render_to(display, (20, 250), str(gPlayer.cRot), (0, 0, 0))
|
font.render_to(display, (8, 8), "cPos: " + str(gPlayer.cPos), (255, 255, 255), (0, 0, 0))
|
||||||
|
font.render_to(display, (8, 26), "cRot: " + str(gPlayer.cRot), (255, 255, 255), (0, 0, 0))
|
||||||
|
|
||||||
pygame.display.update()
|
pygame.display.update()
|
||||||
|
|
||||||
frameend = time_ns()
|
frameend = time_ns()
|
||||||
|
Loading…
Reference in New Issue
Block a user