Fix rotation display.
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parent
8169e9e7c3
commit
adf47220c7
4
main.py
4
main.py
@ -3,7 +3,7 @@ from numba import jit
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from time import time_ns, sleep
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from time import time_ns, sleep
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from cmath import exp, pi
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from cmath import exp, pi
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from math import acos
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from math import acos, copysign
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import pygame
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import pygame
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import pygame.freetype
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import pygame.freetype
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from gyro import *
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from gyro import *
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@ -80,7 +80,7 @@ def renderDebugInfo(gPlayer, clock, fontSize = 18):
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fps_surf = font.render("FPS: " + str(int(clock.get_fps())), font_fg, font_bg)[0]
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fps_surf = font.render("FPS: " + str(int(clock.get_fps())), font_fg, font_bg)[0]
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cPos_surf = font.render("cPos: " + str(gPlayer.cPos), font_fg, font_bg)[0]
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cPos_surf = font.render("cPos: " + str(gPlayer.cPos), font_fg, font_bg)[0]
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cRot_surf = font.render("cRot: " + str(acos(gPlayer.cRot.real) / pi * 180), font_fg, font_bg)[0]
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cRot_surf = font.render("cRot: " + str(copysign(acos(gPlayer.cRot.real),gPlayer.cRot.imag) / pi * 180), font_fg, font_bg)[0]
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return fps_surf, cPos_surf, cRot_surf
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return fps_surf, cPos_surf, cRot_surf
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