Merge pull request 'feat(debug/mini_map): round mini map' (#7) from n3tael/p3he:main into main
Reviewed-on: #7
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commit
c745c6a82b
4
main.py
4
main.py
@ -44,7 +44,7 @@ def mainLoop():
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debugInfo = True
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debugInfo = True
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wall_buffer = []
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wall_buffer = []
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alerts = []
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alerts = []
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def alert_append(alert, delay):
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def alert_append(alert, delay):
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if len(alerts) >= 1:
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if len(alerts) >= 1:
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alerts.pop()
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alerts.pop()
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@ -112,7 +112,7 @@ def mainLoop():
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display.blit(fps_surf, (0, 0))
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display.blit(fps_surf, (0, 0))
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display.blit(cPos_surf, (0, fps_surf.get_height()))
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display.blit(cPos_surf, (0, fps_surf.get_height()))
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display.blit(cRot_surf, (0, fps_surf.get_height() + fontSize))
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display.blit(cRot_surf, (0, fps_surf.get_height() + fontSize))
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pygame.draw.rect(display, BLACK, (0, 100, 200, 200))
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pygame.draw.circle(display, BLACK, (100, 200), 100)
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for i in level:
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for i in level:
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a = Poincare2Klein(i.pointA)
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a = Poincare2Klein(i.pointA)
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b = Poincare2Klein(i.pointB)
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b = Poincare2Klein(i.pointB)
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