Make processevent() look a tiny bit better.

This commit is contained in:
bʰedoh₂ swé 2024-04-07 21:03:00 +05:00
parent 08347cdc3f
commit e62f985e73

22
main.py
View File

@ -91,29 +91,29 @@ def mainLoop():
} }
for i in aoEngineEvents: for i in aoEngineEvents:
if i.sVariableToModify == "bCap": if i.sVariableToModify == "bCap":
bCap = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) bCap = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "bCont": elif i.sVariableToModify == "bCont":
bCont = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) bCont = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "gPlayer": elif i.sVariableToModify == "gPlayer":
gPlayer = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) gPlayer = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "fontSize": elif i.sVariableToModify == "fontSize":
fontSize = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) fontSize = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "wall_buffer": elif i.sVariableToModify == "wall_buffer":
wall_buffer = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) wall_buffer = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "alerts": elif i.sVariableToModify == "alerts":
alerts = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) alerts = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "sky": elif i.sVariableToModify == "sky":
sky = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) sky = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "ground": elif i.sVariableToModify == "ground":
ground = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) ground = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "debugInfo": elif i.sVariableToModify == "debugInfo":
debugInfo = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) debugInfo = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "level": elif i.sVariableToModify == "level":
level = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) level = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify == "iDistScale": elif i.sVariableToModify == "iDistScale":
iDistScale = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) iDistScale = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
elif i.sVariableToModify is None: elif i.sVariableToModify is None:
i.fLambda(list(map(lambda oX: state[oX], i.tsArguments))) i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
else: else:
raise EngineEventProcessingError('Unknown variable: ' + i.sVariableToModify) raise EngineEventProcessingError('Unknown variable: ' + i.sVariableToModify)