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							| @ -44,7 +44,7 @@ def mainLoop(): | ||||
|     debugInfo = True | ||||
|     wall_buffer = [] | ||||
|     alerts = [] | ||||
| 
 | ||||
|      | ||||
|     def alert_append(alert, delay): | ||||
|         if len(alerts) >= 1: | ||||
|             alerts.pop() | ||||
| @ -112,7 +112,7 @@ def mainLoop(): | ||||
|             display.blit(fps_surf, (0, 0)) | ||||
|             display.blit(cPos_surf, (0, fps_surf.get_height())) | ||||
|             display.blit(cRot_surf, (0, fps_surf.get_height() + fontSize)) | ||||
|             pygame.draw.circle(display, BLACK, (100, 200), 100) | ||||
|             pygame.draw.rect(display, BLACK, (0, 100, 200, 200)) | ||||
|             for i in level: | ||||
|                 a = Poincare2Klein(i.pointA) | ||||
|                 b = Poincare2Klein(i.pointB) | ||||
|  | ||||
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