bʰedoh₂ swé bedohswe
bedohswe pushed to master at bedohswe/j2me_hello_kotlin 2024-05-27 11:08:53 +00:00
36a0a30660 Some changes.
bedohswe pushed to master at bedohswe/j2me_hello 2024-05-27 11:05:43 +00:00
1375569b36 Call jar from JAVA_HOME.
bedohswe pushed to master at bedohswe/j2me_hello_kotlin 2024-05-27 11:05:02 +00:00
30e9abf0ee Some changes.
89fa729c1b Make proguard run before retrotranslator.
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bedohswe pushed to master at bedohswe/j2me_hello 2024-05-27 09:32:21 +00:00
8d15c77921 Specify JAVA_HOME instead of JC.
bedohswe pushed to master at bedohswe/j2me_hello_kotlin 2024-05-27 09:31:04 +00:00
8ac5ff7b0e Fix the problem where proguard strips interface information.
bedohswe pushed to master at bedohswe/j2me_hello 2024-05-26 03:18:56 +00:00
06c8f278e9 Make it so Makefile finds .java files at any subdirecotory nesting.
bedohswe pushed to master at bedohswe/j2me_hello_kotlin 2024-05-26 03:13:02 +00:00
c6f54d9358 Make so that Makefile finds .kt files at any subdirectory nesting.
bedohswe pushed to master at bedohswe/j2me_hello_kotlin 2024-05-25 23:17:00 +00:00
2a4d353aa4 Fix the "all" target in the Makefile.
bedohswe pushed to main at bedohswe/p3he 2024-05-18 13:16:26 +00:00
188494bb25 Add a new level.
bedohswe pushed to main at bedohswe/p3he 2024-05-18 12:59:06 +00:00
31e1324fc0 Change how serialize.py is imported in levels.py.
bedohswe pushed to main at bedohswe/p3he 2024-05-18 12:58:04 +00:00
536a8e1019 Remove accidental color of a wall in squareroom.json.
bedohswe pushed to main at bedohswe/p3he 2024-04-16 11:20:42 +00:00
b8638b288d Combine "main" and "mainLoop".
bedohswe pushed to main at bedohswe/p3he 2024-04-10 20:39:54 +00:00
b560aeadc1 Remove unnecessary exception handling in the draw function.
bedohswe pushed to main at bedohswe/p3he 2024-04-10 19:59:46 +00:00
95cecdf5f0 Add requirements.txt.
9db9d4f889 Add exception handling to MobiusInt.
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bedohswe pushed to main at bedohswe/p3he 2024-04-08 19:04:01 +00:00
b5eb207d38 Make a separate function for properly determining whether a Poincare point is between two other points.
bedohswe pushed to main at bedohswe/p3he 2024-04-08 14:55:31 +00:00
457f0b9fa0 Make speed changable via engine events.
bedohswe pushed to main at bedohswe/p3he 2024-04-07 19:10:21 +00:00
28868e5451 Add buttons to reset coordinates and angle.
bedohswe pushed to main at bedohswe/p3he 2024-04-07 19:05:18 +00:00
9ceaba94d7 Add a button to snap the player coordinates to the closest point.
bedohswe pushed to main at bedohswe/p3he 2024-04-07 18:53:52 +00:00
e0e9b33098 Remove maps/ since it is no longer necessary.
d744d5f042 Add "cross" as one of the "games".
88d6d30436 Change the triangle room level to get rid of that strange bug.
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bedohswe pushed to main at bedohswe/p3he 2024-04-07 18:42:38 +00:00
eb6b4b987c Make module loading in game more sane.