This website requires JavaScript.
Explore
Help
Sign In
bʰedoh₂ swé
bedohswe
0 Followers
·
0 Following
Khanty-Mansi Autonomous Okrug–Yugra
https://bedohswe.eu.org/
Joined on
2024-02-07
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
17
Projects
Packages
Public Activity
Starred Repositories
1
bedohswe
pushed to
master
at
bedohswe/j2me_hello_kotlin
2024-05-27 11:08:53 +00:00
36a0a30660
Some changes.
bedohswe
pushed to
master
at
bedohswe/j2me_hello
2024-05-27 11:05:43 +00:00
1375569b36
Call jar from JAVA_HOME.
bedohswe
pushed to
master
at
bedohswe/j2me_hello_kotlin
2024-05-27 11:05:02 +00:00
30e9abf0ee
Some changes.
89fa729c1b
Make proguard run before retrotranslator.
Compare 2 commits »
bedohswe
pushed to
master
at
bedohswe/j2me_hello
2024-05-27 09:32:21 +00:00
8d15c77921
Specify JAVA_HOME instead of JC.
bedohswe
pushed to
master
at
bedohswe/j2me_hello_kotlin
2024-05-27 09:31:04 +00:00
8ac5ff7b0e
Fix the problem where proguard strips interface information.
bedohswe
pushed to
master
at
bedohswe/j2me_hello
2024-05-26 03:18:56 +00:00
06c8f278e9
Make it so Makefile finds .java files at any subdirecotory nesting.
bedohswe
pushed to
master
at
bedohswe/j2me_hello_kotlin
2024-05-26 03:13:02 +00:00
c6f54d9358
Make so that Makefile finds .kt files at any subdirectory nesting.
bedohswe
pushed to
master
at
bedohswe/j2me_hello_kotlin
2024-05-25 23:17:00 +00:00
2a4d353aa4
Fix the "all" target in the Makefile.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-05-18 13:16:26 +00:00
188494bb25
Add a new level.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-05-18 12:59:06 +00:00
31e1324fc0
Change how serialize.py is imported in levels.py.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-05-18 12:58:04 +00:00
536a8e1019
Remove accidental color of a wall in squareroom.json.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-16 11:20:42 +00:00
b8638b288d
Combine "main" and "mainLoop".
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-10 20:39:54 +00:00
b560aeadc1
Remove unnecessary exception handling in the draw function.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-10 19:59:46 +00:00
95cecdf5f0
Add requirements.txt.
9db9d4f889
Add exception handling to MobiusInt.
Compare 2 commits »
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-08 19:04:01 +00:00
b5eb207d38
Make a separate function for properly determining whether a Poincare point is between two other points.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-08 14:55:31 +00:00
457f0b9fa0
Make speed changable via engine events.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-07 19:10:21 +00:00
28868e5451
Add buttons to reset coordinates and angle.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-07 19:05:18 +00:00
9ceaba94d7
Add a button to snap the player coordinates to the closest point.
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-07 18:53:52 +00:00
e0e9b33098
Remove maps/ since it is no longer necessary.
d744d5f042
Add "cross" as one of the "games".
88d6d30436
Change the triangle room level to get rid of that strange bug.
Compare 3 commits »
bedohswe
pushed to
main
at
bedohswe/p3he
2024-04-07 18:42:38 +00:00
eb6b4b987c
Make module loading in game more sane.
First
Previous
...
10
11
12
13
14
...
Next
Last