forked from bedohswe/p3he
Compare commits
14 Commits
Author | SHA1 | Date | |
---|---|---|---|
188494bb25 | |||
31e1324fc0 | |||
536a8e1019 | |||
b8638b288d | |||
b560aeadc1 | |||
95cecdf5f0 | |||
9db9d4f889 | |||
b5eb207d38 | |||
457f0b9fa0 | |||
28868e5451 | |||
9ceaba94d7 | |||
e0e9b33098 | |||
d744d5f042 | |||
88d6d30436 |
@ -28,3 +28,6 @@ If no game is specified then "squareroom" will be loaded.
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|||||||
| Toggle debug info | F3 |
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| Toggle debug info | F3 |
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| Print current position to the terminal | F4 |
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| Print current position to the terminal | F4 |
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| Save level to `./levels` folder | F5 |
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| Save level to `./levels` folder | F5 |
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| Snap to the closest point | F6 |
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| Snap to the origin | F7 |
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| Snap the angle to the zero | F8 |
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@ -3,6 +3,5 @@ from cmath import exp
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I = complex(0,1)
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I = complex(0,1)
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WHITE = (255,255,255)
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WHITE = (255,255,255)
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BLACK = (0,0,0)
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BLACK = (0,0,0)
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OFFSET = 0.0078125
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ROT = cNorm(exp(deg2rad(2)*I))
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ROT = cNorm(exp(deg2rad(2)*I))
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IROT = 1/ROT
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IROT = 1/ROT
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@ -1,7 +1,7 @@
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import pygame
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import pygame
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from engineevents import EngineEvent
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from engineevents import EngineEvent
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from constants import ROT, IROT, OFFSET, I
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from constants import ROT, IROT, I
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from gyro import GyroVector
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from gyro import GyroVector, MobiusDist
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from levels import open_level, save_level, make_wall
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from levels import open_level, save_level, make_wall
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from alert import Alert
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from alert import Alert
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@ -13,8 +13,6 @@ def defaultcontrols():
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if event.type == pygame.KEYDOWN:
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_r:
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if event.key == pygame.K_r:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate(-1), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate(-1), tsArguments=("gPlayer",)))
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if event.key == pygame.K_F3:
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aoEngineEvents.append(EngineEvent("debugInfo", lambda args: not args[0]))
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if event.key == pygame.K_F1:
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if event.key == pygame.K_F1:
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aoEngineEvents.append(EngineEvent("bCap", lambda args: not args[0]))
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aoEngineEvents.append(EngineEvent("bCap", lambda args: not args[0]))
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if event.key == pygame.K_F2:
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if event.key == pygame.K_F2:
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@ -29,6 +27,10 @@ def defaultcontrols():
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else:
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else:
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args[0].append(args[1].cPos)
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args[0].append(args[1].cPos)
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aoEngineEvents.append(EngineEvent(None, fX, tsArguments=("wall_buffer", "gPlayer", "level") ))
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aoEngineEvents.append(EngineEvent(None, fX, tsArguments=("wall_buffer", "gPlayer", "level") ))
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if event.key == pygame.K_F3:
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aoEngineEvents.append(EngineEvent("debugInfo", lambda args: not args[0]))
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if event.key == pygame.K_F4:
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aoEngineEvents.append(EngineEvent(None, lambda args: print(args[0].cPos), tsArguments=("gPlayer",)))
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if event.key == pygame.K_F5:
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if event.key == pygame.K_F5:
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#0: level
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#0: level
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#1: alert_append
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#1: alert_append
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@ -39,19 +41,39 @@ def defaultcontrols():
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args[1](alert, 5)
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args[1](alert, 5)
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aoEngineEvents.append(EngineEvent(None, fX, tsArguments=("level", "alert_append", "display") ))
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aoEngineEvents.append(EngineEvent(None, fX, tsArguments=("level", "alert_append", "display") ))
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if event.key == pygame.K_F4:
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if event.key == pygame.K_F6:
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aoEngineEvents.append(EngineEvent(None, lambda args: print(args[0].cPos), tsArguments=("gPlayer",)))
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def fX(aArgs):
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aLevel = aArgs[0]
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gPlayer = aArgs[1]
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fMin = 2
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cMin = gPlayer.cPos
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for i in aLevel:
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fD = MobiusDist(gPlayer.cPos, i.pointA)
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if fD < fMin:
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fMin = fD
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cMin = i.pointA
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fD = MobiusDist(gPlayer.cPos, i.pointB)
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if fD < fMin:
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fMin = fD
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cMin = i.pointB
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return GyroVector(cMin,gPlayer.cRot)
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aoEngineEvents.append(EngineEvent('gPlayer', fX, tsArguments=('level','gPlayer')))
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if event.key == pygame.K_F7:
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aoEngineEvents.append(EngineEvent('gPlayer', lambda tgPlayer: GyroVector(0, tgPlayer[0].cRot)))
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if event.key == pygame.K_F8:
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aoEngineEvents.append(EngineEvent('gPlayer', lambda tgPlayer: GyroVector(tgPlayer[0].cPos, 1)))
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keys = pygame.key.get_pressed()
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keys = pygame.key.get_pressed()
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if keys[pygame.K_d]:
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if keys[pygame.K_d]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate( ROT), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate( ROT), tsArguments=("gPlayer",)))
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if keys[pygame.K_a]:
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if keys[pygame.K_a]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate(IROT), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].rotate(IROT), tsArguments=("gPlayer",)))
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if keys[pygame.K_q]:
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if keys[pygame.K_q]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(OFFSET * args[0].cRot*I, 1)), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(args[1] * args[0].cRot*I, 1)), tsArguments=("gPlayer",'offset')))
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if keys[pygame.K_e]:
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if keys[pygame.K_e]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(OFFSET * args[0].cRot*I, 1)), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(args[1] * args[0].cRot*I, 1)), tsArguments=("gPlayer",'offset')))
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if keys[pygame.K_w]:
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if keys[pygame.K_w]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(OFFSET * args[0].cRot , 1)), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__isub__(GyroVector(args[1] * args[0].cRot , 1)), tsArguments=("gPlayer",'offset')))
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if keys[pygame.K_s]:
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if keys[pygame.K_s]:
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(OFFSET * args[0].cRot , 1)), tsArguments=("gPlayer",)))
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aoEngineEvents.append(EngineEvent(None, lambda args: args[0].__iadd__(GyroVector(args[1] * args[0].cRot , 1)), tsArguments=("gPlayer",'offset')))
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return aoEngineEvents
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return aoEngineEvents
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8
draw.py
8
draw.py
@ -1,8 +1,7 @@
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from cmath import exp
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from cmath import exp
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from constants import I, BLACK
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from constants import I, BLACK
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from gyro import MobiusInt, MobiusAdd, MobiusDist, cDot, Poincare2Klein
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from gyro import MobiusInt, MobiusAdd, MobiusBetween, MobiusDist, cDot, Poincare2Klein
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from lines import cBetween
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from numba import jit, byte, double, prange, optional
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from numba import jit, byte, double, prange, optional
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from numba.types import UniTuple
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from numba.types import UniTuple
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@ -31,14 +30,11 @@ def draw(level,gPlayer,fov,res,dscale):
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m = None
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m = None
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rot = irot**(i-(res/2)) * iprot
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rot = irot**(i-(res/2)) * iprot
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for j in level:
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for j in level:
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try: # Function "LineIntersection" faults from time to time
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cInt = MobiusInt(j.pointA,j.pointB,gPlayer.cPos,rot)
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cInt = MobiusInt(j.pointA,j.pointB,gPlayer.cPos,rot)
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except:
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continue
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if cDot(rot,MobiusAdd(cInt,-gPlayer.cPos)) > 0:
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if cDot(rot,MobiusAdd(cInt,-gPlayer.cPos)) > 0:
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continue
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continue
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rDist = MobiusDist(cInt,gPlayer.cPos) * dscale
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rDist = MobiusDist(cInt,gPlayer.cPos) * dscale
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if j.isFinite and not cBetween(Poincare2Klein(j.pointA),Poincare2Klein(j.pointB),Poincare2Klein(cInt)):
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if j.isFinite and not MobiusBetween(j.pointA,j.pointB,cInt):
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continue
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continue
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if m is None:
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if m is None:
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m = DrawnSegment(rDist,j.color)
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m = DrawnSegment(rDist,j.color)
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17
games/cross/__init__.py
Normal file
17
games/cross/__init__.py
Normal file
@ -0,0 +1,17 @@
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import importlib.resources as impr
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import sys
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import json
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import serialize
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from engineevents import EngineEvent
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def init(aoEngineEvents):
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curm = sys.modules[__name__]
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files = impr.files(curm)
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level = None
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with files.joinpath("cross.json").open('r') as leveldir:
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level = json.loads(leveldir.read(), object_hook=serialize.object_hook)
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aoEngineEvents.append(EngineEvent(
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'level',
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lambda _: level,
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tsArguments=()
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))
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@ -1 +1 @@
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[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [0, 0, 255]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 255, 0]}]
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[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [255, 255, 255]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 255, 0]}]
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17
games/strangeroom/__init__.py
Normal file
17
games/strangeroom/__init__.py
Normal file
@ -0,0 +1,17 @@
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import importlib.resources as impr
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import sys
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import json
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import serialize
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from engineevents import EngineEvent
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|
def init(aoEngineEvents):
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|
curm = sys.modules[__name__]
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|
files = impr.files(curm)
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|
level = None
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|
with files.joinpath("strangeroom.json").open('r') as leveldir:
|
||||||
|
level = json.loads(leveldir.read(), object_hook=serialize.object_hook)
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|
aoEngineEvents.append(EngineEvent(
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'level',
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|
lambda _: level,
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|
tsArguments=()
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|
))
|
195
games/strangeroom/strangeroom.json
Normal file
195
games/strangeroom/strangeroom.json
Normal file
@ -0,0 +1,195 @@
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|
[
|
||||||
|
{
|
||||||
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"__type__": "objSegment",
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||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.1335,
|
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|
"imag": -0.145
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||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.2085,
|
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|
"imag": 0.1675
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|
},
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|
"color": [
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|
128,
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|
128,
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|
128
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|
]
|
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|
},
|
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|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
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|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.214,
|
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|
"imag": 0.1875
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||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.208,
|
||||||
|
"imag": 0.1675
|
||||||
|
},
|
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|
"color": [
|
||||||
|
128,
|
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|
128,
|
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|
128
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.214,
|
||||||
|
"imag": 0.1875
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.144,
|
||||||
|
"imag": -0.185
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
128,
|
||||||
|
128,
|
||||||
|
128
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.1335,
|
||||||
|
"imag": -0.145
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.144,
|
||||||
|
"imag": -0.185
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
128,
|
||||||
|
128,
|
||||||
|
128
|
||||||
|
]
|
||||||
|
},
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.562,
|
||||||
|
"imag": -0.555
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.682,
|
||||||
|
"imag": 0.400
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.062,
|
||||||
|
"imag": 0.790
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.682,
|
||||||
|
"imag": 0.400
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.062,
|
||||||
|
"imag": 0.790
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.583,
|
||||||
|
"imag": 0.540
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.793,
|
||||||
|
"imag": -0.085
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.583,
|
||||||
|
"imag": 0.540
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.793,
|
||||||
|
"imag": -0.085
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": 0.333,
|
||||||
|
"imag": -0.720
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "objSegment",
|
||||||
|
"isFinite": true,
|
||||||
|
"pointA": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.547,
|
||||||
|
"imag": -0.550
|
||||||
|
},
|
||||||
|
"pointB": {
|
||||||
|
"__type__": "complex",
|
||||||
|
"real": -0.562,
|
||||||
|
"imag": -0.555
|
||||||
|
},
|
||||||
|
"color": [
|
||||||
|
200,
|
||||||
|
200,
|
||||||
|
200
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
@ -1 +1 @@
|
|||||||
[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.38529100476842437, "imag": 0.0}, "pointB": {"__type__": "complex", "real": -0.2372040619364459, "imag": 0.36629343026935063}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.2372040619364459, "imag": 0.36629343026935063}, "pointB": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "pointB": {"__type__": "complex", "real": 0.39868528559672944, "imag": 0.017873216691274733}, "color": [0, 0, 255]}]
|
[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.38529100476842437, "imag": 0.0}, "pointB": {"__type__": "complex", "real": -0.2372040619364459, "imag": 0.36629343026935063}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.237204061, "imag": 0.36629343026935063}, "pointB": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "pointB": {"__type__": "complex", "real": 0.39868528559672944, "imag": 0.017873216691274733}, "color": [0, 0, 255]}]
|
9
gyro.py
9
gyro.py
@ -2,7 +2,7 @@ from numba import jit, c16
|
|||||||
from numba.experimental import jitclass
|
from numba.experimental import jitclass
|
||||||
from cmath import sqrt
|
from cmath import sqrt
|
||||||
from math import tanh, atanh, pi
|
from math import tanh, atanh, pi
|
||||||
from lines import cLineIntersection
|
from lines import cLineIntersection, cBetween
|
||||||
|
|
||||||
def deg2rad(rA): return rA/180*pi
|
def deg2rad(rA): return rA/180*pi
|
||||||
def rad2degd(rA): return rA*180/pi
|
def rad2degd(rA): return rA*180/pi
|
||||||
@ -37,7 +37,14 @@ def cDist(cA, cB):
|
|||||||
|
|
||||||
@jit(cache=True)
|
@jit(cache=True)
|
||||||
def MobiusInt(cA,cB,cC,cD): # Bruh
|
def MobiusInt(cA,cB,cC,cD): # Bruh
|
||||||
|
try:
|
||||||
return Klein2Poincare(cLineIntersection(Poincare2Klein(cA),Poincare2Klein(cB),Poincare2Klein(cC),Poincare2Klein(cD)))
|
return Klein2Poincare(cLineIntersection(Poincare2Klein(cA),Poincare2Klein(cB),Poincare2Klein(cC),Poincare2Klein(cD)))
|
||||||
|
except:
|
||||||
|
return 0j
|
||||||
|
|
||||||
|
@jit(cache=True)
|
||||||
|
def MobiusBetween(cA,cB,cN):
|
||||||
|
return cBetween(Poincare2Klein(cA),Poincare2Klein(cB),Poincare2Klein(cN))
|
||||||
|
|
||||||
@jit(cache=True)
|
@jit(cache=True)
|
||||||
def MobiusAdd(cA, cB):
|
def MobiusAdd(cA, cB):
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
from os import makedirs
|
from os import makedirs
|
||||||
from time import time
|
from time import time
|
||||||
import json
|
import json
|
||||||
from serialize import default, object_hook
|
#from serialize import default, object_hook
|
||||||
|
import serialize
|
||||||
from numba import jit, c16, b1, byte
|
from numba import jit, c16, b1, byte
|
||||||
from numba.experimental import jitclass
|
from numba.experimental import jitclass
|
||||||
from numba.types import UniTuple
|
from numba.types import UniTuple
|
||||||
@ -23,7 +24,7 @@ class Segment:
|
|||||||
def save_level(level):
|
def save_level(level):
|
||||||
makedirs("./levels/", exist_ok=True)
|
makedirs("./levels/", exist_ok=True)
|
||||||
|
|
||||||
level_save = json.dumps(level, default=default)
|
level_save = json.dumps(level, default=serialize.default)
|
||||||
|
|
||||||
unix_timestamp = int(time())
|
unix_timestamp = int(time())
|
||||||
filename = f'{unix_timestamp}.json'
|
filename = f'{unix_timestamp}.json'
|
||||||
@ -34,7 +35,7 @@ def save_level(level):
|
|||||||
|
|
||||||
def open_level(path):
|
def open_level(path):
|
||||||
save = open(path, "r")
|
save = open(path, "r")
|
||||||
r = json.loads(save.read(), object_hook=object_hook)
|
r = json.loads(save.read(), object_hook=serialize.object_hook)
|
||||||
save.close()
|
save.close()
|
||||||
return r
|
return r
|
||||||
|
|
||||||
|
23
main.py
23
main.py
@ -9,7 +9,7 @@ import pygame
|
|||||||
import pygame.freetype
|
import pygame.freetype
|
||||||
|
|
||||||
from gyro import GyroVector, Poincare2Klein
|
from gyro import GyroVector, Poincare2Klein
|
||||||
from constants import I, WHITE, BLACK, IROT, ROT, OFFSET
|
from constants import I, WHITE, BLACK, IROT, ROT
|
||||||
from draw import draw, DrawnSegment
|
from draw import draw, DrawnSegment
|
||||||
from alert import Alert
|
from alert import Alert
|
||||||
from engineevents import EngineEvent, EngineEventProcessingError
|
from engineevents import EngineEvent, EngineEventProcessingError
|
||||||
@ -35,7 +35,12 @@ def nonzerocap(n):
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
def mainLoop():
|
def main():
|
||||||
|
pygame.init()
|
||||||
|
pygame.display.set_caption('P3HE')
|
||||||
|
if not pygame.get_init():
|
||||||
|
return False
|
||||||
|
offset = 0.0078125
|
||||||
sky = (127,127,255)
|
sky = (127,127,255)
|
||||||
ground = (102, 51, 0)
|
ground = (102, 51, 0)
|
||||||
bCap = True
|
bCap = True
|
||||||
@ -74,6 +79,7 @@ def mainLoop():
|
|||||||
nonlocal sky
|
nonlocal sky
|
||||||
nonlocal ground
|
nonlocal ground
|
||||||
nonlocal iDistScale
|
nonlocal iDistScale
|
||||||
|
nonlocal offset
|
||||||
state = {
|
state = {
|
||||||
'bCap': bCap,
|
'bCap': bCap,
|
||||||
'bCont': bCont,
|
'bCont': bCont,
|
||||||
@ -88,7 +94,8 @@ def mainLoop():
|
|||||||
'level': level,
|
'level': level,
|
||||||
'sky': sky,
|
'sky': sky,
|
||||||
'ground': ground,
|
'ground': ground,
|
||||||
'iDistScale': iDistScale
|
'iDistScale': iDistScale,
|
||||||
|
'offset': offset
|
||||||
}
|
}
|
||||||
for i in aoEngineEvents:
|
for i in aoEngineEvents:
|
||||||
if i.sVariableToModify == "bCap":
|
if i.sVariableToModify == "bCap":
|
||||||
@ -113,6 +120,8 @@ def mainLoop():
|
|||||||
level = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
level = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
||||||
elif i.sVariableToModify == "iDistScale":
|
elif i.sVariableToModify == "iDistScale":
|
||||||
iDistScale = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
iDistScale = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
||||||
|
elif i.sVariableToModify == "offset":
|
||||||
|
offset = i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
||||||
elif i.sVariableToModify is None:
|
elif i.sVariableToModify is None:
|
||||||
i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
i.fLambda(list(map(lambda oX: state[oX], i.tsArguments)))
|
||||||
else:
|
else:
|
||||||
@ -166,14 +175,6 @@ def mainLoop():
|
|||||||
clock.tick()
|
clock.tick()
|
||||||
return True
|
return True
|
||||||
|
|
||||||
def main():
|
|
||||||
pygame.init()
|
|
||||||
pygame.display.set_caption('P3HE')
|
|
||||||
if not pygame.get_init():
|
|
||||||
return False
|
|
||||||
retstatus = mainLoop()
|
|
||||||
return retstatus
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
sys.path.append(os.path.realpath(__file__))
|
sys.path.append(os.path.realpath(__file__))
|
||||||
if not main():
|
if not main():
|
||||||
|
@ -1 +0,0 @@
|
|||||||
[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.0, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.0}, "color": [0, 0, 0]}]
|
|
@ -1 +0,0 @@
|
|||||||
[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": -0.6}, "color": [0, 0, 255]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.6, "imag": 0.0}, "pointB": {"__type__": "complex", "real": 0.0, "imag": 0.6}, "color": [255, 255, 0]}]
|
|
@ -1 +0,0 @@
|
|||||||
[{"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": 0.38529100476842437, "imag": 0.0}, "pointB": {"__type__": "complex", "real": -0.2372040619364459, "imag": 0.36629343026935063}, "color": [255, 0, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.2372040619364459, "imag": 0.36629343026935063}, "pointB": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "color": [0, 255, 0]}, {"__type__": "objSegment", "isFinite": true, "pointA": {"__type__": "complex", "real": -0.22354939429564802, "imag": -0.26820653903460523}, "pointB": {"__type__": "complex", "real": 0.39868528559672944, "imag": 0.017873216691274733}, "color": [0, 0, 255]}]
|
|
4
requirements.txt
Normal file
4
requirements.txt
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
llvmlite==0.42.0
|
||||||
|
numba==0.59.1
|
||||||
|
numpy==1.26.4
|
||||||
|
pygame==2.5.2
|
Loading…
Reference in New Issue
Block a user