Commit Graph

60 Commits

Author SHA1 Message Date
457f0b9fa0 Make speed changable via engine events. 2024-04-08 19:55:18 +05:00
eb6b4b987c Make module loading in game more sane. 2024-04-07 23:42:27 +05:00
00f930e151 Make it possible to render an empty level. 2024-04-07 21:11:31 +05:00
e62f985e73 Make processevent() look a tiny bit better. 2024-04-07 21:03:00 +05:00
08347cdc3f Fix the size of drawn segments. 2024-04-07 19:14:32 +05:00
1c342f163c . 2024-04-07 17:48:14 +05:00
3448684363 Make more variable modifiable through engine events. 2024-04-07 17:22:41 +05:00
db3ea32c75 Change how games are initialized. 2024-04-07 16:50:37 +05:00
c3858c548e Change how paths to games are specified and add a new one. 2024-04-07 15:59:26 +05:00
d9ce3fd3ab Start making this thing into an actual game engine. 2024-04-07 01:38:06 +05:00
d28d1d10ed Make code worse. 2024-04-07 01:12:28 +05:00
9e90b02f79
Remove useless imports 2024-04-06 22:13:53 +03:00
1cb4528165
feat(debug/mini_map): round mini map 2024-04-06 21:43:51 +03:00
7cbe55bd7f Remove a useless cast. 2024-04-06 19:22:34 +05:00
14c7100b4c Switch from p3hel to json. 2024-04-05 23:06:56 +05:00
56228bc8b1 Make some optimizations. 2024-04-05 17:40:54 +05:00
837e732efd Print coordinates when pressing F4 2024-04-05 16:01:05 +05:00
43b2d31980
Merge conflict fix. 2024-04-04 23:57:57 +03:00
fcabed5a19
feat(save_level): now displays a alert with filename 2024-04-04 23:55:54 +03:00
9ebde906c2 Slow down a bit. 2024-04-05 01:51:26 +05:00
d54377e3d6 Change rendering a bit. 2024-04-05 01:46:39 +05:00
18e4dec821 Nope. 2024-04-05 01:08:01 +05:00
bd0aea1728 Fix a typo. 2024-04-05 01:04:37 +05:00
181492cc68 Rename "cuberoom" into "squareroom". 2024-04-05 00:53:56 +05:00
1845425c16 Fix level loading and add an empty level. 2024-04-05 00:52:39 +05:00
3b2522b12b Implement level loading. 2024-04-05 00:40:37 +05:00
7786e953ab Actually normalize gPlayer this time. 2024-04-05 00:08:44 +05:00
2f562e051f Return acos import into it's place. 2024-04-05 00:05:23 +05:00
6a89558273 Move some stuff around and make it so gPlayer is normalized every frame. 2024-04-05 00:03:41 +05:00
35e7819818
Merge remote-tracking branch 'upstream/main' 2024-04-04 21:41:42 +03:00
4208597ed3
feat(levels): f5 to save current level 2024-04-04 21:41:10 +03:00
adf47220c7 Fix rotation display. 2024-04-04 23:31:45 +05:00
8169e9e7c3 Add a button to disable FPS cap. 2024-04-04 23:25:24 +05:00
84baa55a0c Add FPS cap. 2024-04-04 23:06:31 +05:00
ac6330efd0 Use Numba to increase performance. 2024-04-04 23:03:47 +05:00
359edf4742 Make the minimap a bit more colourful. 2024-04-04 22:10:35 +05:00
4604f8224c
Merge remote-tracking branch 'upstream/main' 2024-04-04 20:04:21 +03:00
3b2359aa41
Merge confilcts fixed 2024-04-04 20:03:20 +03:00
4d7a95545b Fix the minimap. 2024-04-04 22:02:44 +05:00
e1010930b5
feat(walls): player can create walls by pressing F3 2024-04-04 20:01:33 +03:00
4c7572208a Remove some comments. 2024-04-04 21:33:14 +05:00
983bad10a5 Show angle in degrees. 2024-04-04 21:32:01 +05:00
f231973984 Add strafe. 2024-04-04 21:17:24 +05:00
f7ee5715c7 Render natively in Poincaré. 2024-04-04 21:05:20 +05:00
380b9f96a4 Bruh. 2024-04-03 19:22:44 +05:00
42f88ff93b Oops. 2024-04-03 19:22:05 +05:00
afee869fbf Fix merge conflict. 2024-04-03 19:20:04 +05:00
f077c39130 A. 2024-04-03 19:15:42 +05:00
1b25a258cf
feat(fps_counter): Added FPS counter, removed slowdown
you can hide debug info by pressing f3
2024-04-03 17:07:30 +03:00
54c276bd8b
Merge branch 'main' of https://gitea.bedohswe.eu.org/bedohswe/p3he 2024-04-03 16:12:23 +03:00